Alone in the Loop: Building a Space Game About Purpose and Silence in 4 Days




Alone in the Loop: Building a Space Game About Purpose and Silence in 4 Days
Four days. That’s all I had.
I joined the GMTK Game Jam 2025 with one goal: to create something emotionally resonant — even if it was small. The theme was "Loop", and instead of making a gameplay loop, I wanted to explore a psychological and existential one. A loop that couldn't be broken.
🛰️ The Concept
In the game, you are Alpha-7, a cloned explorer sent to scan over 10 million procedurally generated planets. With each descent, you collect data. With each report, you hope to find a trace of life.
But nothing changes. Every planet is stunning, alien, mysterious — and lifeless.
You're not searching for a home.
You're following a directive you never chose.
And you’re alone, except for the ship’s AI.
The twist? You begin to realize you’re not the first Alpha. You're just another iteration. A simulated mind, in a cycle without end.
🔧 Development
This game was made completely from scratch in Unity, solo, over 4 days — including:
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Procedural planet generator
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Atmospheric fog and visual effects
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Interactive AI terminal
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Original sound design using free assets
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Skeleton character and light-footstep audio work
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Writing, design, UI, polish, and optimization
The hardest part was restraint. I wanted to do more — dialogues, endings, deeper choices — but time was brutal. Instead, I focused on tone and emotion.
🌌 What I Learned
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A simple mechanic with strong narrative can carry a project.
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Procedural generation + emotional minimalism is a powerful combo.
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You don’t need explosions. Silence and repetition can be just as loud.
If you’ve played the game — thank you.
If you voted — you’re amazing.
If you’re just discovering it now, I hope it gives you a chill, or at least a pause.
Here’s the game: https://stechkomsoftware.itch.io/cosmoloop
And if you want to connect, I’m Uğur CAN — a solo dev from Turkey making weird games about big feelings.
🧠
Files
Get CosmoLoop
CosmoLoop
Alone in deep space, Alpha-7 explores 10M+ planets—each stunning, yet lifeless. Made to observe, not survive.
Status | Released |
Author | Ugur CAN |
Genre | Simulation |
Tags | Atmospheric, Exploration, First-Person, Mystery, Narrative, Procedural Generation, Sci-fi, Singleplayer, Space, Story Rich |
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